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Answer by Rgalaxy

doesn't sure what is your problem here, but maybe u could try this? [Audio Manager][1] [1]: http://docs.unity3d.com/Documentation/Components/class-AudioManager.html

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Answer by Rgalaxy

i just encountered the same problem, its because my floor was a Plane, and when i try to change it with box, it doesn't fall through.. maybe yours too? try to use "Box" instead of Plane.

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Answer by Rgalaxy

Hello, sorry for Necroposting(reply-ing on old post) But i think u better go with direct movement... i encountered this problem too, and here's how i deal with it.. iTween.MoveTo(player,...

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Answer by Rgalaxy

Question solved by @robertbu dont know how to accept a "comment" because he's not answering on answer box, thanks !

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Answer by Rgalaxy

i've trying to accomplish this.. i think its not `Screen.width/2 - 300` i try to find the math but i comes up with this to make it center of the screen.. new Rect(Screen.width-(Screen.width-300))/2 ,...

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Answer by Rgalaxy

try to go to your Main Camera, and on the Inspector there is "Projection" option, and change it to Orthographic.. is that what u want?

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Answer by Rgalaxy

i think the [documentation][1] is good to read, though they don't give an example of simple code, but if yours, try this iTween.MoveTo(gameObject, new Vector3(x,y,z), t) where gameObject is what object...

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Answer by Rgalaxy

ok, it solved, it seems Unity did not receive "name" as a variable, i couldn't use name, instead if i used names, it can do.. also, at the code above, at line 14, it should be names, rather than name....

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